The anticipation has finally come to an end! Following over a year of dedicated development, several rounds of Alpha testing, numerous stress tests, and a plethora of feedback from our incredible player community – Castaways has now officially launched into its Mobile Open Beta phase. This marks the exciting opportunity for all those eager to embark on the journey in the realm of Castaways!
A heartfelt expression of gratitude goes out to each and every individual who took part in our Alpha tests, engaged in the Closed Beta phase, and actively contributed to our vibrant community. A special mention goes to those who have shown unwavering patience as they awaited their chance to join the adventure. The invaluable feedback we've received across all avenues has played a pivotal role in our ongoing endeavors to shape Castaways into a truly enchanting and enjoyable gameplay experience for our cherished community. Your collective support, assistance, and patience as we refine the finer details of the game and persistently enhance the core elements that define Castaways, contribute significantly to our vision of creating an immersive and warm-hearted cozy MMO and community.
This release also includes several new gameplay updates, bug fixes, and improvements as seen in the attached changelog.
Although the game is now accessible to everyone, our journey in crafting the world of Castaways is merely beginning. The dedicated team has an abundance of content in the pipeline for both the Open Beta phase and the subsequent stages. Our game designer Dayton Mills looks forward to sharing all of the amazing things to come in season three of Town Hall.
So, without any further delay, prepare your fishing rods, it's time to be cast away.
Castaways can be downloaded for iOS devices on the App Store and the Play Store for android devices.
Added item descriptions on important items
Added new magic generator that drops various resources
Added join and leave messages in the chat
Added ability to click names in chat to teleport to players
Added ability to juice crops and grow them instantly with dabloons
Added eligible resources and xp yields to skills help UI
Added dialogs and better tutorial decals to help new users
Added chat moderation tools and ability for mods to kick/ban players
New islands now include a starter chest with important resources
Added a breaking sound to the magic block
Added chat bubbles back
Improved challenges system to be smarter and allow for more player freedom
Improved controls to be more approachable and easier to learn
Improved crop growth timers to be more readable and useful
Improved birthdate selector on main menu
Skills now require challenges to be learned before sacrifices can be made
Fish can now be caught in variable quantities of 1-3 each win
Crops can now be harvested in variable quantities of 1-3 each harvest
Fishing minigame now uses colorful circles instead of white squares
Fishing minigame has been modified to be in horizontal layout
150% performance improvement
Various other performance improvements
Fixed a bug preventing players from collecting lava at volcano
Fixed a bug causing ore to spawn in unobtainable locations
Fixed a bug cuasing doors to be unplaceable
Fixed bug causing the crosshair to appear in UI menus
Fixed a bug that caused chunks to corrupt and lose data
Fixed a bug where connecting messages would get stuck in chat
Fixed a bug where other player's held items wouldn't render
Fixed a bug where you would be stuck fishing if competing player left
Fixed a bug that caused fishing score to be perfect every time
Fixed a bug with the start challenge button for the mining skill
Fixed a bug that caused international players to be unable to connect to servers
Fixed a bug that would cause islands to not render properly on load
Fixed locale issue with skills UI
Fixed locale issue with sugar cane
Fixed lag spikes caused by unrecognized characters in chat
Various other bug fixes
Removed stone generator
Removed countdown timer before fishing